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Entry tags:
- !jump,
- adam monroe,
- aidan waite,
- alex summers | au,
- angel,
- arya stark,
- athos,
- biggs darklighter,
- bran stark,
- bucky barnes,
- buffy summers,
- carolyn fry,
- cesare borgia,
- charles xavier,
- commander shepard,
- cora hale,
- daenerys targaryen,
- damian wayne (robin),
- derek hale,
- elizabeth of york,
- ellie,
- emma swan,
- eowyn,
- eric northman,
- fenris,
- fili,
- galadriel,
- graham humbert,
- hank mccoy,
- harry potter,
- ianto jones,
- ilde featherstonehaugh,
- isaac lahey,
- jack harkness,
- jaime lannister,
- jason "red hood" todd,
- john "reaper" grimm,
- john mitchell,
- kate bishop,
- lucrezia borgia,
- luke skywalker,
- marian hawke,
- merlin,
- ned | au,
- netherlands,
- nuala,
- odessa knutson,
- peeta mellark,
- peter parker,
- regina mills,
- remus lupin,
- rikku | au,
- robb stark,
- robin hood,
- sally malik,
- scott mccall,
- severus snape,
- sirius black,
- skye,
- spike,
- stiles stilinski,
- taylor "tyke" kee,
- teresa agnes,
- thomas,
- thor odinson,
- tiffany aching,
- tony stark,
- wendy beauchamp,
- will graham
thirty-first jump;
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There is something very easy about waking from the gravcouches this month. The sensation of being watched is absent, and so is much of the sickness - even for those characters who entered Engineering in February. Instead the jump feels comfortable, the stasis fluid warm on your skin, the medbay lights not too harsh as you emerge amongst your fellow passengers. The sensation may be unnerving in its strangeness, but there will be a deep feeling of being well-rested, calm and content, that will not be completely lost no matter how much you question it.
----------------
You wake up in darkness.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
You are not alone.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
This is your welcome party.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: There is something very easy about waking from the gravcouches this month. The sensation of being watched is absent, and so is much of the sickness - even for those characters who entered Engineering in February. Instead the jump feels comfortable, the stasis fluid warm on your skin, the medbay lights not too harsh as you emerge amongst your fellow passengers. The sensation may be unnerving in its strangeness, but there will be a deep feeling of being well-rested, calm and content, that will not be completely lost no matter how much you question it.
There's a breathing tube jammed down your trachea, and you're suspended in a tube of clear blue fluid. Upon registering your level of consciousness, the gravity couch drains the fluid surrounding you and retracts the breathing apparatus; the doors in front of you open, and you're deposited on the floor of a stark, sterile medical bay.
There are others who have come before you, others who are awakening beside you. Some may be familiar to you, perhaps even friends. Others have much less amiable plans. Some are merely alien and inexplicable, but there are always those who might mean you harm.
After you catch your breath and your vision returns, you notice a number on the inside of your forearm. Maybe it's a familiar number. Maybe it means something. Maybe it's just a number. But the number—completely unique to you—is a tattoo, and it does not come off.
If you enter the room adjacent to the medbay, you will find a small locker with your number on it, surrounded by rows upon rows of identical lockers. Inside, you will find a few of your personal items, a communications device, and a ship's uniform in your exact size. The comms device is fully powered and connects directly to the ship's network; it's your only means of communication beyond physical conversation. Upon turning the device on, a neutral, automated voice will say, "Please take the blue lift to the passenger quarters." Any other attempts at communicating with the rest of the network are met only with static.
no subject
Wow, what a brat.
no subject
Yes, she is.
[Then he reaches up, and fiddles with his cravat, and clears his throat, and tries to get a hold of himself. Stop looking pathetic, Miles. And he holds out the leash to her.]
Would you like to take her for a little while?
no subject
What? Seriously?
[She very pointedly doesn't touch the lease, though she does give it a long look.]
I don't know.
no subject
Forgive me, please. I ought not have presumed. I just thought you might like walking her around a bit.
no subject
It's okay. I've never had a dog or anything and wouldn't know how. [A beat. She shoots a glance toward the lift.] Thanks anyway.
no subject
But you don't have to know how. You only take the leash and lead her around. That's all.
no subject
After a moment of her mouth working at an uneven, thin line, Ellie leans forward and snags the leash from him - abrupt and slightly rude but an acceptance nonetheless.]
Okay. When do you want her back?
no subject
Well. I was thinking - a lap around the bay. And then back here.
[He clears his throat.]
If you want her longer-term, I'm always looking for dogsitters. For when I'm at work.
no subject
Just a lap's cool. [Long term commitment is for suckers, Edgeworth.] I'll meet you back here in like an hour or something?
[She shoots him a sidelong glance, briefly uncertain.]
no subject
[Oh, god, how badly had she misunderstood? Edgeworth had meant - there and back, a half minute and no more. Enough time that he could gather himself and still beat everyone to the elevator, so that he needn't ride with anyone or speak with anyone. An hour - being trapped down here for a full hour, having to talk to people, having to hear inquiries, having to deal with the crowd - he's already claustrophobic, already tense, just wants to go to his room and hide - ]
Yes. That would be ideal.
[But he just can't bring himself to discourage her. Not when Pess had clearly made her so happy.]