15 January 2015 @ 01:02 pm
 
CHARACTERS: jax, anderson + the whole ship.
LOCATION: gunnery
WARNINGS: will update as needed
SUMMARY: jax and anderson call up a meeting to discuss what to do about van rijn, ward and resnik, everyone is invited cookies and punch will be provided.

this meeting will come to order. )
 
 
08 January 2015 @ 12:01 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: A feeling of deep dread greets you as you stumble out of the gravcouch, strong enough to hold you still for a long moment, searching your surroundings for the source of your wariness. Nothing becomes apparent, only your fellow passengers waking up. Eventually you gather the resolve to pick yourself up and start moving, the feeling fading slowly as you progress through routine.

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can only hope that the answers will come to me in my sleep. )
 
 
 
08 November 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: Waking this jump is slow, awareness swimming murky up through the blue of the stasis fluid. There's no figures waiting outside the glass this time, no alarm in the state of medbay, but everything remains feeling distant and blurred. The fog of stasis sleep clings heavily to your mind and senses as you tumble free from the gravcouch, leaves you groggy as you turn to your post-jump routine. A good hot shower should clear it and wake you up, or maybe you'll be leaning on the coffee for the rest of the day.

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can only hope that the answers will come to me in my sleep. )
 
 
07 October 2014 @ 11:49 pm
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake in darkness: more darkness than you'd expect. As you open your eyes, you swear you see a dark figure through the thick blur of fluid and glass surrounding you. As you watch, it seems to fade and disappear, and you realize the light filtering through the door of your gravity couch is not the bright, steady white light you may have become accustomed to, but dim and red.

As the fluid drains and you're released onto the medbay floor, you notice something on your gravcouch door ‐ on all the gravcouch doors, painted over the faces of their occupants: a simple red smiley face.

LOGISTICS NOTE: All characters will wake to find the medbay in emergency power mode: lights dimmed and red to indicate this status. This will end two hours after the first characters are released. All occupied gravcouches will have a :) painted on them in what looks like some smeared, thick red substance.

New arrivals will find messages spraypainted across their lockers telling them not to follow their tattoo numbers, and instead to find a room on Floors 001-010.

I can only hope that the answers will come to me in my sleep. )
 
 
03 October 2014 @ 03:09 am
CHARACTERS: Elizabeth of York and EVERYONE
LOCATION: 1st floor kitchen + lounge room
WARNINGS: Nothing afaik, but this will be edited should anything arise!
SUMMARY: Last week, Lizzie issued the ship a formal invitation to a feast meant to lift their spirits after the events of the last few months. She's making good on her promise.
NOTES: I will be making sub-threads for food prep, the meal itself, and post-dinner hanging out and/or shenanigans.

Come one, come all! )
 
 
28 August 2014 @ 12:09 am
CHARACTERS: Ensemble production!
LOCATION: Around the Tranquility.
WARNINGS: Sickness, body horror, disturbing imagery, small spaces & claustrophobic elements, etc.
SUMMARY: Characters dealing with technical difficulties around the ship (while also suffering through the sickness).
NOTES: Open to all! IC-ly covers from now until the jump.

There's no elevator, I can't make it. )
 
 
13 July 2014 @ 01:40 am
Open  
CHARACTERS: Rich Rider and Open!
LOCATION: Rich's room, and around.
WARNINGS: Reference to past violence and character deaths; other to be added if necessary.
SUMMARY: Rich is settling around Tranquility.
NOTES: This is a catch-all log; thread starters for specific situations will be added as needed, but if you think of something, feel free to tag directly, or hit me up via PM or at [plurk.com profile] kikibug13
 
 
Current Mood: sad
 
 
08 July 2014 @ 12:00 am
CHARACTERS: Any and all.
LOCATION: Gravity Couches and beyond.
WARNINGS: Maybe some swearing, or even some violence, and more than likely some implied (and possibly explicit) nakedness.
SUMMARY: Another month, another jump, another round of new faces.
NOTES: You wake feeling cold and alone. There is a strange sense of emptiness, and the jump holds no surprises for you. There is nothing buffering the jump sickness and disorientation for you this month, and the effects may be difficult to cope with, especially for those who went into Engineering several months ago.

It may be best to try to take what comfort you can from a hot shower and any friends you find around you, though, and don't pick up your comms too quickly - there's a message waiting on the network, a harsh warning about the real dangers around you, and no one would blame you for remaining in blissful ignorance a little longer...

I can't remember any of my life before this flight began. )
 
 
 
 
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